Saturday, February 26, 2022

Markarth hideout 日本語版

 Markarth hideout 日本語版

Markarth hideoutのリビング区画

Mod Description:
Markarthに隠れ家を追加します。

アップデート1.6にて導入された「釣り」リソースを使用しています。

Markarth hideoutのMarkarth内の入り口

Arnleif and Sons Trading Company(アーンリーフ・アンド・サンズ貿易会社)の隣に入口があります。もちろん風呂とトイレのある物件です。

Markarth hideoutの城壁外入り口Markarth hideoutの城壁外入口アクセス経路

2022/12/4の更新でMarkarthの城壁外に繋がる通路を追加。Markarthの城壁外からのアクセスも可能になっています。


Bethesda.net



隠れ家(Hideout)シリーズ第2弾です。
今回はMarkarthに隠れ家を追加します。
Markarth hideoutの内部

隠れ家(Hideout)シリーズの家はできる限り小さく、最小限の広さで作成する目標を設定していますが、Markarthエリアの家で使用されている建材セットが、他の建材よりも大きいサイズだったのでWhiterun hideoutと比べると広い家になってます。Silver-Blood Innなどはパーツを0.75%のサイズにして配置してたりしますが、大きい建材をわざわざ縮小するものもったいないと思います。

なお、Markarthのプレイヤーの家であるVlindrel Hallと比べるとこの家は小さい家です。天井の高い家はそれだけでも広く感じるものです。(※個人的な感想です)

このMODは以下の条件が一つでも当てはまる人にお勧めします。

  1. Markarthの正門近くに家が欲しい人。
  2. Markarthに風呂とトイレのある家が欲しい人。
  3. Markarthに家族と引っ越す予定がなく、4人程度が宿泊できる家が欲しい人。

Xbox One版の注意事項

私はXbox Oneを持っていないので動作確認ができません。ご了承ください。
PC版の「My Home is Your Home」で従者を移住させることを確認しています。
Xbox One版での動作確認はできていませんが、Xbox One版でも従者を移住させることができるはずです。

PS4版のみの説明

従者やNPCをこの家に引っ越しさせるには「[PS4] Relocate NPC - Your new home」が必要です。子供部屋がないので家族向けではありません。(準備中の別バージョンで家族移住対応予定)
追加されたfollowersを雇用するには「[PS4] Multiple Followers System」が必要です。

以下はPC版とXbox One版とPS4版共通の情報です。


競合するMOD:同じ場所に入口があるMODやMarkarthを改変する事により隠れ家の入口へのアクセスができなくなるMOD。
本当はMarkarthの正門から右の突き当りや鍛冶設備に近い場所に入り口を設置したかったのですが、競合するMODが多いので諦めました。

MOD作成時に以下のMODとの競合の発生の有無を確認しています。

競合の発生を確認する項目は「Markarth hideoutの入り口に影響があるかどうか」で「Markarth hideoutに出入りする」以外の項目はチェックしていません。

  • JK's SkyrimのMarkarthの改変は「Markarth hideoutの入り口に影響はありませんでした」
  • SKY CITY - Markarth RisingのMarkarthの改変は「Markarth hideoutの入り口に影響はありませんでした」
  • Greater Markarth ExpansionのMarkarthの改変は「Markarth hideoutの入り口に影響はありませんでした」

注意事項:上記の3つのMarkarthを改造するMODが将来更新された場合、更新の内容によってはMarkarth hideoutの入り口に影響が発生するかもしれません。


屋内の設備:ダブルベッドが3台、トイレ、風呂、調理設備(調理鍋、グリル、オーブン)、錬金器具、アルケイン付呪器、杖用の付呪器、水槽、魔法の大鍋。宝物庫もあります。
屋内の全ての収納は「Water Barrel Respawn」以外はRespawnしません。屋内の収納は安全です。

鍛冶設備はMarkarth市内の設備を借りてください。

風呂用品はSilver?Blood Innに追加した商人(バイニー・ヘーセル)から購入することができます。

既知のバグ・問題

既知の問題1:スイッチで風呂や蛇口の水などの切り替えができます。大量に表示したまま屋外に出るとゲームがクラッシュする可能性があります。移動する際はスイッチをオフにしてください。節水は大事です。スイッチ類は連続で切替えるとゲームに負荷がかかるためゲームがクラッシュする可能性があります。

NPCの自動脱衣機能について

風呂とトイレにNPC自動脱衣機能があります。一定時間後に脱衣が解除されます。
NPCの脱衣が解除されない場合は、NPCの装備からBath ClothおよびRestroom Clothを取り除いてください。

なお、自動脱衣機能が無効化されるNPCも一部いるようです。
「魔法を無効化」する能力を持つNPCには効果がなく、着衣したままになります。
また脱衣中のNPCの胴体が表示されない事がありますが、Bath ClothおよびRestroom Clothを取り除くと元に戻ります。

プレイヤーは自動脱衣はしないので、入浴時は潔く脱ぐかBath Clothを装備してください。

NPCの自動脱衣が不要な場合

NPCがお風呂やトイレで脱衣しなくなるボタン「NPCが脱衣しない」があります。

トイレの戸の右側(暖炉側)にある「脱衣制御のボタン」でNPCがトイレやお風呂を利用した時の自動脱衣のオンオフを切り替え可能です。

スイッチをONにすることで服を着たままトイレやお風呂をつかっているNPCを見る事になりますが、実際は脱衣していると思ってください。


以下、内装の紹介です。
Markarth hideoutの食堂テーブル
食堂のテーブルは椅子が4脚あります。
Markarth hideoutの小テーブル
食事用のテーブルのすぐ近くに筆記のための小さいテーブルがあります。
Markarth hideoutのキッチンエリア
キッチンエリアには水槽があります。生け簀として使うか、ペットとして魚を愛でるかはプレイヤー次第です。
なお、この緑の窓の向こうがプレイヤーの寝室となります。
Markarth hideoutの洗面所
トイレがあります。(重要な設備)
Markarth hideoutのお風呂
お風呂があります。(これも重要な設備)。お風呂のエリアは体を洗うためのバスタブと体を温めるバスタブがあります。お風呂の階段とスロープには手すりがあります。ゲーム中につかんだりはできませんが、階段には手すりが必要です。
Markarth hideoutの収納エリア
入り口から左側は収納エリアです。この反対側に錬金器具、アルケイン付呪器、杖用の付呪器、魔法の大鍋などが配置してあります。
Adjusted the position and size of the Magic cauldron.
魔法の大鍋を使う時はカーソルを上記画像と同じ辺りに合わせてください。
The guest room has been renovated and expanded. The guest room has been renovated and expanded.
従者の部屋。2023/9/25の更新(バージョン10)で改装・増築しました。ダブルベッドをスイッチで増設していた機能を廃止。常設のダブルベッドを1台から2台に変更しました。
Markarth hideoutのプレイヤー寝室 Markarth hideoutのプレイヤー寝室
主人公の寝室。本棚が3か所あり、他にも収納がたくさんあります。
Markarth hideoutの暖炉
広範囲を照らしているメインの照明をオフにできます。
暖炉の明かりを眺めながらリラックスするのもいいと思います。
Markarth hideoutの非常口
メインの照明をオフにしても非常口が判るようにしています。
(玄関口は一つしかないですが。雰囲気が出るように誘導灯の緑の照明を配置しました。)


このMODを使ってくれてありがとうございます。

Skyrim MOD name: Markarth hideout
Author: Lids_S3L3L
Search word: Lids_S3L3L or Lids


You are not allowed to upload this MOD file to other sites (under any circumstances).

Friday, February 25, 2022

Markarth hideout

Markarth hideout

Entrance to Markarth hideout (in Markarth)

Mod Description:Add a hideout to Markarth.

There is an entrance next to the Arnleif and Sons Trading Company. It is a property with a bath and a toilet. Added a passage leading outside the walls of Markarth. Added a passage leading outside the walls of Markarth.

2022/12/4 update added a passage leading outside the walls of Markarth. It is also accessible from outside the walls of Markarth.


We are using the "Fishing" resource (ccBGSSSE001-Fish.esm) introduced in Update 1.6.

Bethesda.net
Markarth hideout [PC]

Markarth hideout [XB1]

Markarth hideout [PS4]

This is the second in the Hideout series.
This time we will add a hideout to Markarth.

The Hideout series of homes are as small as possible and have the goal of being as small as possible, but the building material set used in the Markarth area homes was larger than the other building materials. So it's a bigger house than White run hide out. In Silver-Blood Inn etc., parts are arranged in 0.75% size, but I think that it is a waste to bother to reduce the size of large building materials. This house is smaller than the Markarth player's house, Vlindrel Hall.

We recommend this house to anyone who meets any of the following conditions.

  1. Those who want a house near the main gate of Markarth.
  2. Those who want a house with a bath and toilet in Markarth.
  3. Those who do not plan to move to Markarth with their family and want a house that can accommodate about 4 people.

Notes for Xbox One version

1: I don't have an Xbox One, so I can't check the operation. note that.
2: We have confirmed that the PC version of "My Home is Your Home" will relocate the servants.
We haven't confirmed the operation on the Xbox One version, but you should be able to relocate your followers on the Xbox One version as well.

Explanation of PS4 version only

You need "[PS4] Relocate NPC --Your new home" to move followers and NPCs to this house.
"[PS4] Multiple Followers System" is required to hire additional followers.

The following is information common to the PC version, Xbox One version, and PS4 version.

Conflicting mods: MODs that have an entrance in the same place or modding Markarth that makes it impossible to access the entrance to the hideout.

When creating a mod, we are checking if there is a conflict with the following mods.

The items to check the occurrence of conflict are "whether the entrance of Markarth hideout is affected" and the items other than "Entering and exiting Markarth hideout" are not checked.

  • JK's Skyrim's Markarth modification "did not affect the entrance to the Markarth hideout."
  • SKY CITY --Markarth's modification of Rising "had no effect on the entrance to Markarth hideout"
  • The Markarth modification of the Greater Markarth Expansion "had no effect on the entrance to the Markarth hideout."

Note: If the moddings that modify the above three Markarths are updated in the future, the entrance to Markarth hideout may be affected depending on the content of the update.


Indoor amenities: Indoor facilities: Main character's bedroom, 2 double beds for NPCs, toilet, bath, cooking pot, grill, oven, alchemy equipment, arcane enchanter, Staff Enchanter, water tank, magic cauldron, Aquarium, Armory (secret in glass case in bedroom) there is). All indoor storage will not respawn except for Water Barrel Respawn. Indoor storage is safe.


For blacksmithing equipment, rent equipment in Markarth city.
Bath products can be purchased from the merchant (Vienie Haselle) added to the Silver?Blood Inn.


Known bugs/issues


Known issue 1: You can switch between bath and faucet water with a switch. The game may crash if you go outdoors with a large number of displays. Please turn off the switch when moving. Saving water is important. If the switches are switched continuously, the game may crash because the load is applied to the game.



About the automatic undressing function of NPCs

The bath and toilet have an NPC automatic undressing function. After a certain period of time, the undressing state of the NPC will be released.
If the NPC is still undressed, remove the Bath Cloth and Restroom Cloth from the NPC's equipment.

In addition, it seems that some NPCs have the automatic undressing function disabled.
NPCs with the ability to "neutralize magic" have no effect and remain dressed.
Also, the undressing NPC's torso may not be visible, but it can be restored by removing the Bath Cloth and Restroom Cloth.

The player does not automatically undress, so when taking a bath, the player should gracefully undress or equip a Bath Cloth.


When automatic undressing of NPC is not necessary

There is an "NPCs Don't Undress" button that will stop NPCs from undressing in the bath or toilet.

The "NPCs Don't Undress" button on the right side of the toilet door (fireplace side) allows you to switch on and off the automatic undressing when NPCs use the toilet or bath.

By turning on the switch, you will see NPCs using the toilet or bath with their clothes on, but please think that they are actually undressed.


Thank you for using this mod.
Skyrim MOD name: Markarth hideout
Author: Lids_S3L3L
Search word: Lids_S3L3L or Lids
Inside the Markarth hideout (living room area)
The dining room table has four chairs.
There is a small table for writing in the immediate vicinity
Inside the Markarth hideout (kitchen)
There is an aquarium in the kitchen.
Markarth hideout restroom
There is a toilet. (Important equipment)
Markarth hideout's bath
I have a bath. (Important equipment).
The bath area has a bathtub for washing the body and a bathtub for warming the body.
Markarth hideout storage area
The storage area is on the left side of the entrance. There are also Arcane Enchanter, Alchemy lab and Magic cauldron.
Markarth hideout production equipment Adjusted the position and size of the Magic cauldron.
When using Magic cauldron, move the cursor to the same area as the above image.
The guest room has been renovated and expanded. The guest room has been renovated and expanded.
The guest room has been renovated and expanded with the update on September 25, 2023 (version 10). The function that added a double bed with a switch has been abolished. The permanent double bed in the guest room has been changed from one to two.
Player bedroom in Markarth hideout Player bedroom in Markarth hideout
The hero's bedroom. There are 3 bookshelves and lots of other storage.
Markarth hideout fireplace
You can turn off the main light that illuminates a large area.
Markarth hideout emergency exit
Even if the main lighting is turned off, the emergency exit can be seen.
(Although there is only one entrance, we have arranged the green lights of the guide lights to create an atmosphere.)

You are not allowed to upload this MOD file to other sites (under any circumstances).

Thursday, January 27, 2022

Dawnstar Estate 更新履歴 2022/1/22

 Dawnstar Estate 更新履歴 2022/1/22

釣り堀に回遊する魚を追加しました。

釣り堀に回遊する魚を追加しました。

回遊する魚は川に配置されているオブジェクトと同じなので、泳いでいる魚を収穫すると一定期間後に魚がRespawnします。

見晴台の低層階に屋根と壁を追加しました。

見晴台の低層階に屋根と壁を追加しました。手前側にドアや壁の設置をするのは床が狭いのと薪火台があるので見送りました。(ゲーム中に火災は発生しません)

ブランコ近くにベンチ追加しました。

ブランコ近くにベンチ追加しました。

外の囲炉裏部屋の屋根切り替えに天井窓も切り替え対象に変更しました。

外の囲炉裏部屋の屋根切り替えに天井窓も切り替え対象に変更しました。屋根の窓ガラスがなくなると部屋が冷えるのを連想してしまいますが、ガラス越しではない星空を見たい人もいるかもしれません。

晴れた空にする方法:アイテムの効果には表示されていませんが、3種類のマウスウォッシュには天候を回復する効果(Clear Skies)があります。洗面台のマウスウォッシュを手に入れるか、もしくは商人からマウスウォッシュを買って家の外で使ってください。晴れた空になります。

Dawnstar Estate update history : January 27, 2022

 Dawnstar Estate update history  

 January 27, 2022 

Added fish that migrate to the fishing pond.
Added fish that migrate to the fishing pond.
Migratory fish are the same objects that are placed in the river, so when you harvest a swimming fish, the fish will respawn after a period of time.
Added a bench near the swing.
Added a bench near the swing.
Added roofs and walls to the lower floors of the gazebo.
Added roofs and walls to the lower floors of the gazebo. I decided not to install the doors and walls on the front side because the floor is narrow and there is a wood fire stand. (No fire will occur during the game)
The ceiling window has also been changed
The ceiling window has also been changed to the target for switching the roof of the outside hearth room. It's easy to think of a room getting cold when the roof windows are gone, but you may want to see the starry sky not through the glass.

How to make a clear sky: Although not shown in the item's effects, the three types of mouthwash have a clear skies effect. Get a washbasin mouthwash, or buy a mouthwash from a merchant and use it outside your home. It will be a sunny sky.

Monday, January 24, 2022

続・The Causeで扉が反応しない件

続・The Causeで扉が反応しない件



https://en.uesp.net/wiki/Skyrim:Special_Edition_Patch

ここのパッチ情報によると、アップデート(バージョン1.6.323.0.8)でRielleのドアが開かない件が修正されたとのこと。

これで自作パッチなしでもRielleの先に進めるということ。ありがたいことです。

他の作業がひと段落したので、気分転換に自家製パッチ(Rielleの扉を追加する)抜きでThe Causeを再びプレイ。

開かない扉に再挑戦の巻

床のスイッチを踏み込み、大回りしてRielleからRielle Cryptへ繋がる例の扉へ。

アプデ適用で開くはずなのになぜか開かない扉

あれ?ドアを開くときのメッセージが出ない。

自分だけの環境なのか(恐らく自分だけの環境)判らないですが、修正されたはずの扉は反応しませんでした。

他にドアが開かなくて困っているプレイヤー(主にCS機プレイヤー)がいるかもしれないので、自家製パッチを公開することにしました。

Anniversary Editionで追加されたクエスト「The Cause」で3つの変更をします。
1: Rielleの通路を閉鎖するゲートを削除。ゲートが開かないなら削除です。
2: Rielle Cryptに進む扉が機能しないので別の扉を追加する。
3: RielleとDeadlandsのフロアに敵を追加。楽に進めるようになったため遺跡の難易度が下がるので敵を増量しました。密です。密です。

なお、テストプレイで乱戦状態のところに突撃したら、見事に返り討ちにされました。Very hardにしているとかなり敵の攻撃が苛烈です。強い仲間と装備は本当に大事です。

Saturday, January 1, 2022

Dawnstar Estate

Dawnstar Estate

Dawnstar Estate at sunset
Bethesda.net
Dawnstar Estate [PC]

Dawnstar Estate [XB1]

Dawnstar Estate [PS4]

Mod Description:

We have built a house in Dawnstar region. It has a bath and toilet.
You can have Follower stay in this house.
It is located very close to the Windward Ruins.

We are using the "Creation Club Fishing" resource (ccBGSSSE001-Fish.esm) introduced in Update 1.6.

Conflicting mods: MODs that add houses, objects, etc. in the same place (coordinates 4, 21 and 3, 21)

Notes for Xbox One version

1: I don't have an Xbox One, so I can't check the operation. note that.

2: Of the added NPCs, only those with followers-enabled voices can be hired by Amazing Follower Tweaks.
3: Supports "Hearthfire multiple adoptions". Since this operation check only confirmed "operation on the PC version", we have not been able to completely confirm the operation on Xbox One.

The following is common information for the PC version and the Xbox One version.

After installing this mod, once you save and load it, you can have up to 8 people live in the Follower's room. This resident feature works only for humanoid followers. Animals such as Meeko and stray dogs do not work. In addition, we will not be able to respond in the future. Please use "My Home is Your Home" for emigration including Meeko. Use the Hearthfire Multiple Adoption to relocate your family.


Explanation of PS4 version only

You will need "[PS4] Relocate NPC --Your new home" to move your family to this house.
"[PS4] Multiple Followers System" is required to hire additional NPCs.

After installing this mod, once you save and load it, you can have up to 8 people live in the Follower's room. This resident feature works only for humanoid followers. Animals such as Meeko and stray dogs do not work. In addition, we will not be able to respond in the future. Please use "[PS4] Relocate NPC --Your new home" to relocate your family and animals.

The following is information common to the PC version, Xbox One version, and PS4 version.

As with all moddings, in order to deal with unexpected problems, please back up the save data before installing this mod so that you can always restore it before installing the mod.

Indoor facilities: hero's bedroom, 6 children's beds, 7 NPC beds, toilet, bath facilities (bath, shower and sauna), Cooking equipment (Oven, Cooking pot, grill), Arcane Enchanter and Alchemy lab, Magic cauldron, Aquarium,  blacksmithing equipment, Secret room (Daedric artifact room, Trophy Room, Mannequin room, vampire coffins)

All indoor storage will not be respawned. Indoor storage is safe.

The Trophy Room, Mannequin room and vampire casket are in hidden rooms. Tip: There is a hidden room door on a candlelit basement wall.

Outdoor equipment: carriages, stables, cultivated fields, chicken sheds (eggs can be harvested), fishing ponds, open-air baths, gazebos, hearth rooms, Blacksmithing equipment.

House resident: Dremora (non-hostile), Wispmother (main gate guard, non-hostile), merchant

Large communal bath in Dawnstar Estate
Large underground bath. Go up the stairs and the sauna room is adjacent to the right. Up the stairs, there is a bathtub for washing your body. There is a hidden bath behind the red curtain near this tub. There is also a heated pool in a different location.
A view of the Dawnsta Estate from the northwest.
A view of the Dawnsta Estate from the northwest.
View of Dawnstar Estate from the northeast.
View of Dawnstar Estate from the northeast.
The main gate of Dawnstar Estate
The main gate is on the east side. An ice beauty (Wispmother) will welcome you.
East Gate of Dawnstar Estate
There is also a gate in the observation tower. I will use it when I come to this house from the south direction.
Dawnstar Estate carriage
There are stables and carriages right next to the main gate. Horse-drawn carriages take you to major cities and suburban towns and villages 24 hours a day, 365 days a year, whenever you want.
The carriage of Dawnstar Estate can pass through the gate.
Are you worried that the carriage can't go through the gate? Don't worry. The carriage can pass through the main gate.
The route to the front door of the Dawnstar Estate.
The door you can see in this image is the front door.
The main character's room on the first floor of Dawnstar Estate
Enter the house from the front door, go straight and the second door on the right is the main character's room.
The main character's room on the first floor of Dawnstar Estate The main character's room on the first floor of Dawnstar Estate
Main character's room (1st floor)
Master bedroom of Dawnstar Estate Master bedroom of Dawnstar Estate Master bedroom of Dawnstar Estate Master bedroom of Dawnstar Estate
Main character's room (2nd floor)
Dawnstar Estate Bar Dawnstar Estate dining room
The dining room is large.
Merchants operate in this BAR section. Before and after opening, we prepare meals for this house in the kitchen with Dremora.
Dawnstar Estate Garden Hearth Room
There is a Cooking pot in the hearth room of the garden.
Dawnstar Estate Garden Fishing Pond
There is a fishing pond on the west side of the hearth room in the garden.
Open-air bath in the garden of Dawnstar Estate
There is an open-air bath on the north side of the hearth room in the garden. Switch the roof according to the weather.

Bath products are handled by a merchant (Ellinth). Business hours are 9 AM to 5 PM.
Washing your hands, brushing, washing your body, and using the bath will temporarily increase your status.
The bath and toilet have an NPC automatic undressing function. After a certain period of time, the undressing state of the NPC will be released.
If the NPC is still undressed, remove the Bath Cloth and Restroom Cloth from the NPC's equipment.
In addition, it seems that some NPCs have the automatic undressing function disabled.
NPCs with the ability to "neutralize magic" have no effect and remain dressed.
Also, the undressing NPC's torso may not be visible, but it can be restored by removing the Bath Cloth and Restroom Cloth.
The player does not automatically undress, so when taking a bath, the player should gracefully undress or equip a Bath Cloth.

The Bath Cloth and Restroom Cloth are set to a high defense value to protect you from enemies while you are bathing in the open-air bath.

However, this does not mean that we recommend playing in loincloths. Please wear clothes after taking a bath as the water will get cold.

If you don't want NPCs to undress automatically:

There is an "NPCs do not undress" button that will stop NPCs from undressing in the bath or toilet.

You can switch on and off NPCs undressing inside the building and in the garden using the "Undressing Control Button" on the pillar to the immediate right as you enter through the front entrance.

By turning the switch on, you will see NPCs using the toilet or bath with their clothes on, but please think of them as actually undressing.

When the "Button to prevent NPCs from undressing" is enabled, a light blue lamp will be displayed just above the "Undressing control button".


Known Issue 1: Since there are many objects, it can be a heavy load when used in combination with a mod that switches textures significantly.


Known issue 2:You can switch between water and steam in the bath or sauna with a switch. The game may crash if you leave it displayed in large numbers and go outdoors. Please turn off the switch when moving. Saving water is important. If the switches are switched continuously, the game may crash due to the load on the game.

Known Issue 3: You can climb high outdoors, but be careful of falling from high places.

Known Issue 4: Outdoor hearth rooms can be switched between interior walls and roofs with a wall switch. However, if the weather is snowstorm, please evacuate to the inside of the main building.

Known Issue 5: Do not horse push or kick the guard Wispmother. The guard is not hostile to the player, but can be hostile to the kicked horse.
Dawnstar Estate
Known Issue 6: The position of the sofa's "sitting" judgment is slightly different from that of a normal chair.

The position of the sofa bed "sleeping" is also different from that of normal bedding. The marker on which the sofa bed sits is the Invisible Chair Marker, so players cannot sit on it. (To give priority to sleep markers)
Dawnstar Estate
Known Issue 7: The effect of the roof changeover switch in the hearth room is "toggle the roof as seen from the outside".

The roof of the hearth room is an "object that allows you to see the sky when viewed from the inside", so it is difficult to see the change when you are inside, but the amount of sunlight that enters will change.
Hearth room in the garden of Dawnstar Estate (no inner wall) Hearth room in the garden of Dawnstar Estate (with inner wall)
Even if you add a roof or wall to the hearth room, if the snowstorm is strong, snow will blow in, so please evacuate to the inside of the main building. (Especially when Survival Mode is enabled)

Guards have come to Dawnstar Estate!
Known Issue 8: This house has "Player" set as the Owner of the house. The house also has a "Public Area" setting.
If the house does not have a Public Area setting, every time the player returns to the house, the inhabitants will say things like "Don't cause trouble" or "Get out" to the player when they break into the house. Due to the "Public Area" set up in this house, guests such as Dawnstar guards may come to visit the house. The guests will eventually return to where they came from, so please leave them alone.

Known Issue 9: In the conversation with Alan, the resident of this house, there is a line to invite Alan to become a housemate, but please ignore the "line to invite migration" to Alan. Alan has a follower employment setting, so the line of migration solicitation will occur. (In order to display greetings from Alan, we are displaying lines that dare to invite migration)

Additional Notes on Bugs and Errors

Note regarding "Deleted NavMesh" Warning: You may see a warning for a deleted Navmesh ([NAVM:00032D8B] in QASmoke) when using xEdit or LOOT. This is a well-known vanilla issue included in the official Dragonborn.esm and is not caused by this mod. It has zero impact on gameplay or stability, so you can safely ignore it.

The NavMesh connection between the clifftop and the lookout via the spiral staircase has been intentionally left disconnected.

The Reason: If I were to connect the NavMesh from the cliff (00103B39) to the spiral staircase, it would be merged into another NavMesh (00103B37), causing the original record (00103B39) to be flagged as "Deleted."

Stability First: Deleted NavMesh records can cause the game to crash (CTD). To ensure maximum stability, I have chosen not to bridge this gap.

Follower Behavior: If you travel from the clifftop, down the spiral staircase, and through the lookout to reach Dawnstar Estate, your followers will take a detour (a longer path) to catch up with you. Please keep this in mind.




Description of Follower's long-term stay feature:

I used UniSL's "Dweller Slot" for Follower's living system. Thanks to UniSL.
At Dawnstar Estate, you can relocate your servants.
After installing this mod, if you save and load it and bring the follower to this house (garden and inside the house), you will be presented with the option "[Home] Would you live in this house?".

Select the dweller slot from [1] to [8] from "This's your dweller slot."

After allocating a dweller slot and then parting from the follower, the follower will start living in this house.

When you talk to the NPC who has become a resident, the option "[Home] I want to manage dwellers." Will be displayed, and you can unlock the dweller slot.

If you want to change the resident, bring the follower you want to change to this house and select the dweller slot you want to change from the conversation "[Home] Would you live in this house?" And change it.

Attention and request 1 : The Essential attribute is given during the stay, but it will return to the default setting after releasing the dweller slot, so if you bring a Follower without the Essential attribute, hire it as a Follower after releasing the dweller slot. Then, please deliver it to a safe place.

Attention and request 2 : If you bring NPCs related to quest progress to this house, please bring them to this house after the quest is over. If you make "NPC involved in quest progress" a housemate in the middle of the quest, the quest may not progress.

Serana's associated quest (Dawnguard) has higher priority than the Dweller Slot system, so Serana cannot be set as a housemate until Dawnguard is completed. Please finish all of Serana's related Dawnguard quests before making Serana your housemate.


When uninstalling this mod, please cancel all the residents' residence settings first, send it to the original location, and then uninstall it.

There are 5 residential areas. There are 3 single rooms on the 2nd floor, 1 quadruple room and a hidden basement room (for vampires).

I set the sleep time in this house to be 8 hours from 10:00 pm to 6:00 am, but the sleep start time set for the servant who became a resident of this house is before 10:00 pm In the case of, sleep starts on the bed closest to the resident's current location.

Even if you are sleeping on a bed other than the assigned room, you will wake up once at 10:00 pm when you start sleeping and head to each designated bed.
No ownership has been set for the beds in the living quarters.

The beds in the housemates' quarters have no assigned ownership, so both NPCs and players are free to use them. However, please note that if you or your followers decide to rest there first, the housemates will have nowhere to sleep.

Residents' schedule

Breakfast is served at the cafeteria from 6:00 am to 7:00 am
Lunch is at the cafeteria from noon to 1:00 pm
Tea time is from 3:00 pm to 4:00 pm at the cafeteria
Dinner at the cafeteria from 7:00 pm to 8:00 pm
Tea time before going to bed is from 9:00 pm to 10:00 pm at the cafeteria
Sleep from 10:00 pm to 6:00 am

Dawnstar Estate
Residents are free to move indoors and outdoors except during meals and sleep.

The meal schedule may be off the start time or the meal schedule may be cancelled.

Places mainly visited by residents: dining room, dining room bar, 2nd floor, underground sauna, underground hot spring bath, outside vegetable garden, outside blacksmithing facility, outside hearth room, outside viewing platform.
The second floor of Dawnstar Estate has four squire's rooms. The second floor of Dawnstar Estate has four squire's rooms. There is also a vampire room on the basement floor of Dawnstar Estate.
The second floor, which is up the stairs just after entering from the front entrance, is a floor where servants can live.
(The vampire bedroom is in the basement. )
A spectacle of snack time at Dawnstar Estate. A spectacle of snack time at Dawnstar Estate.
Residents gather near this table during the tea time at 15:00.

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Thank you for using this mod.
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Skyrim MOD name: Dawnstar Estate
Author: Lids_S3L3L
Search word: Lids_S3L3L or Lids

You are not allowed to upload this MOD file to other sites (under any circumstances).

Bonus: Hidden Door Tips

A spectacle of snack time at Dawnstar Estate. A spectacle of snack time at Dawnstar Estate.

There are also other hidden rooms in the basement. On the other side of the sauna, there is a bath for the situation of "two people alone in a private room".

Other hidden rooms have doors to "QASmoke (developer cheat cell)" and "WIDeadbodyCleanupCell". These two doors were added to reduce the MOD usage frame of "Quasmoke" Cheat Room and "Deadbody Cleanup Cell" that I used on PS4. Since it is attached for personal reasons, it is hidden on the indoor map.

Development Update (2026/8/23)

Development Update (2026/8/23) I'm currently building a new player home using Solitude architecture. And as always, I’ve caught my ch...